How to call storyboard.TargetName from Xaml to C# -


i want rotate 3d through xaml having code

<window.triggers>     <eventtrigger routedevent="window.loaded">         <beginstoryboard>             <storyboard>                 <doubleanimation                                   from="0" to="360" duration="00:00:10"                                  storyboard.targetname="angle"                                  storyboard.targetproperty="angle"                                  repeatbehavior="forever"/>             </storyboard>         </beginstoryboard>      </eventtrigger> </window.triggers> 

but when try run code project stops running giving me error: enter image description here

how can add "angle" class xplorermainwindow()? , should put it. in constructor, somewhere in class, in function open file, or have create new function?

this "angle"

<model3dgroup.transform>   <rotatetransform3d centerx= "0" centery = "0" centerz="0">      <rotatetranform3d.rotation>         <axisanglerotation3d x:name="angle" axis="-1, -1, -1" angle="70"/>      </rotatetransform3d.rotation>    </rotationtransform3d> </model3dgroup.transform> 

and got code here ebook have downloaded. on page 87 of pdf , page 1099 of book https://drive.google.com/file/d/0b3nndckqbkkbbtjvzw9trxzmeta/view?usp=sharing


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