c# - Unity for 3D Simulation? -
my team needs create visual simulator track hardware have.
we tried using x3dom, amount of data sending proved more take. (i ended refreshing every 3 seconds.)
we looking replacement can handle significant input stream.
unity 3d came possibility. however, know used games.
i not need kind of physics engine or other similar features.
i feed coordinates , want show these objects moving on track coordinates specify.
does unity fit that?
yes, can input coordinates in unity , track objects. team using unity3d similar , input complex data structures pose matrices, etc..
you can import 3d objects unity well. import .obj unity.
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