c# - Unity for 3D Simulation? -


my team needs create visual simulator track hardware have.

we tried using x3dom, amount of data sending proved more take. (i ended refreshing every 3 seconds.)

we looking replacement can handle significant input stream.

unity 3d came possibility. however, know used games.

i not need kind of physics engine or other similar features.

i feed coordinates , want show these objects moving on track coordinates specify.

does unity fit that?

yes, can input coordinates in unity , track objects. team using unity3d similar , input complex data structures pose matrices, etc..

you can import 3d objects unity well. import .obj unity.


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